• Contoh Abstrak Dalam Bahasa Inggris (Abstract in English)

    Applying of Inquiry Learning Model Assisted Animation Interactive Multimedia Approach Using Anticipation And Staging On Basics Network Lesson

    Eko Ramadhan Handyan, 1001100, Eckooramadhann@gmail.com

    This research, entitled "Applying of Learning Model Inquiry assisted Multimedia Animation Interactive Approach Using Anticipation And Staging On Basics Network Lesson" which aims to find differences whether the application of learning models of inquiry assisted multimedia interactive animation is better than the conventional learning on learning outcomes of students cognitive in subjects basic network. This main research problems were 1) How the result of learning the basic network after applying multimedia ?, 2). How is the response of students to the multimedia of inquiry learning on basics network lesson ?

    The method used in this research is the method of quasi-experimental research design Nonequivalent Control Group Design. The instrument in this research is a multiple choice test. The samples in this research is purposive sampling, in general it can be concluded that the application of the inquiry assisted learning model multimedia interactive animation is better than the conventional study of the results of cognitive learning on the subjects of the basic network, while specifically resumed are 1). Study result of students in the basic network lesson increased after applyuing multimedia animation of inquiry. 2). Students respose to the learning using multimedia animation inquiry on basics network lesson are positive.

    So with the results of this study can be concluded that Applying of Learning Model Inquiry assisted Multimedia Animation Interactive are better than conventional learning the basic network materials. Besides the multimedia learning is interesting and encouraging learning on the learner so that students can understand the lesson of material very well.


    Keywords: inquiry Learning Model Application, Multimedia Animation Interactive, Learning Outcomes, Lesson Computer Network.
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